Showing posts with label medieval. Show all posts
Showing posts with label medieval. Show all posts

Thursday, 5 September 2019

15mm Medieval Cavalry Before and After........

A unit of cavalry in it's shiny best before a glorious charge.........

                                         ...........and then the after the less than glorious outcome!

A unit of (good guys) cavalry for my fantasy gaming from Peter Pig with the casualties from Essex Miniatures!

Before..........






After............




There are never enough casualty figures, companies need to add them to all ranges.......

Friday, 9 August 2019

15mm Medieval Early Ambulance Service and some Artillery.........

.......from Peter Pig for some fantasy gaming!

Still adding to the good forces with some artillery and a medical unit, nice figures as usual from Peter Pig, still need to add cavalry and that should be it for the forces for good (well goodish...) and the god wills it lot!

Early medical unit, need to sort that base out.......





If you notice he has a siren in his left hand and painkiller in his right!





"God Wills It"



Sunday, 12 May 2019

15mm Battle Valor Medieval or Fantasy Civilians......

..............and some Battlestar Galactica Starship Battles!

Some 15mm civilians from Battle Valor, nice sculpts, perfect for fantasy and many other periods I believe.......

There were 15 in the pack but one angered me!





Attempted some size comparison shots, Khurasan, Battle Valor, CP Models, Battle Valor and Croms Anvil......


Met up with Daniel this week and while he was in Dublin with his girlfriend attending a concert he dropped in to Forbidden Planet and picked up Battlestar Galactica: Starship Battles starter box plus two extras fighters.
Slightly similar to X-Wing but more emphasis on movement, speed, kinetic energy and altitude, there is just 2D6 for shooting and damage is pulled from a stack of tokens with random damage score, another separate stack for collisions, more complicated than X-Wing, no shields, no saving throws, there are cards giving extra maneuver skills, firepower etc......

Took us a little while to get set up and ready but combat is brutal, game was over in 20mins, I destroyed one of my own craft by steering in to an asteroid, lost another to combat while still destroying his two vipers (some of the skill cards are evil).



Very pretty.......



These regulate all movement for you craft......a bit fiddly!


You can have named pilots like Starbuck but no unique cards giving them anything special other than a plus to the shooting dice.

Okay but I prefer X-Wing gameplay!