...or bad day at Blackrock!
Myself and Ray had a skirmish game last Monday after SELWG 2012, it was put on by Postie and was a skirmish raid by Indians on a small town of colonial settlers during the French Indian Wars, this was 1:1 figure skirmish with 20 Indians and 24 settlers present (only 12 settlers were armed).
To see who got initiative first we had to have a duel????............
The story featured our characters, mine been retired Colonel Francis "Bulldog" Lee and Ray's lowlife character Askook!
The duel start.......
The initial set up of the town of Blackrock......
10 paces, turn and fire (roll a D10) and I suffer a mortal wound and would die the next day......fecking hell!
A rifle shot rings out and brings the always ready settlers to their doors and armed, the Mitchell family search for the cause of the shot....
The local pastor holding a wedding ceremony in the old colonial militia blockhouse....
Devious shite Postie contractual shot......
The Webb family stream of out their home to investigate further.....
The initial plan for the settlers is to head to the blockhouse for safety especially women and children, I believed this was the best option with armed men covering.....
The first band of Indians emerge, the rules gave them better chances of killing on the dice and the chance of double moves but reloading would take a turn, the settlers found it harder to hit and had no double move......
The second band using their double move to run towards the town........
Ray's character can be seen brandishing his musket (the big bleeding show off)......
A devastating volley left a member of the Webb family mortally stricken but there was no time to recover the body( Ray later scalped him).....
The race towards the blockhouse continues as women and children are covered by men at the crossroads.....
Ray (Askook the backstabber) and his band attempt to steal the wagon but two braves pay the price......
I step into the fray myself and give a brave both barrels....
"Keep running, leave the livestock".....
The long road and race to safety, 5 settlers had died by this stage......
Askook (Ray) enjoying his arson!
Some settlers have reached the safety of the blockhouse but there is still danger.....
A Mitchell lies dead and scalped........
...but an Indian pays the price......
Most of the civilians have reached the blockhouse but only 4 armed settlers remain but the Indians have stopped their raid and head back towards the woods licking their wounds......
The points were tallied up by Postie, the settlers got points for killing Indians (10 killed) and Indians got points for killing settlers (10, my character survived, I nearly got Ray at one point but he pulled one of his braves in front of him and they took the round), scalping, setting fires, how much supplies they captured etc......
.......and in the end the settlers won by 40 points to 38 (since then there have been several attempts to change the score in favour of the Indians but a win is a win regardless of Indian player shenanigans), the game was good and a few points were raised and sorted, I believe I played the game like somebody who would protect the womenfolk and children but I also believe that the people of this time were a hardy bunch and most women would have been armed or at the very least known how to use muskets. Maybe this could be covered by the picking up of weapons from casualties......a victory out of a tough and good game though!