I used the Akula's AR:SE zombie rules which are generated on a playing card system (basically black moves zombies and red moves survivors and a joker ends the turn.
Squad A: Captain Richard plus 4 guardsmen
Squad B: Leuitenant Stuart (Postie) plus 4 guardsmen.
Squad C: Sergeant Surjit plus 4 guardsmen.
Squad D: Corporal Ray plus 4 guardsmen.
Everybody had a M16 plus a few guardsmen had grenade launchers and SAWs, I was in control of the zombies and umpiring, the zombies were generated on spawn points (4 static and the 2 mobile zombie hordes), if zombies were to be generated I threw that amount of dice (sometimes 25+) and placed them at that numbered spawn point.
Squad B and D enterd from the north with squad A and C entered from the south (all other points were blocked to them) and squad D went for it blazing away and attracting a lot of attention (there were about 20 zombies on the board to begin with and a lot of them headed towards the gunfire).Squad A and C were more cautious and started to sweep the buildings for survivors and phial of liquid (the survivors made contact when a guardsmen was within 3 inches and the phial was detected with a sensor each team had when within 3 inches).For the first few turns anything dead got a bullet between the eyes and the shooting of most squads was deadly and the spawn points were kept busy.
Within the first 4-5 turns most survivors had been located and placed among the squads and the general consensus was that things were good and finish things off by finding the phial and everybody would exit the town the way they had come in (by this stage I was having a fit as there had been one or two close shaves but no casualties and my zombies were getting slaughtered).Squad D needed to exit the town on the other side due to his rear been overrun with zombies.Then the phial was located in a container and things started to go wrong for the guardsmen (black cards started to come out together and allowed mass movement by the zombies to corner the guardsmen).
Squad B had its first infected guardsmen trying to remove the phial from a container (I roll a D6 to see how many turns before coma and reactivation), the CIA operative recived a infection injury aswell (Squad A got most of its kills through close combat in these turns?) but the other squads over 2 turns lost 4 guardsmen (including sergeant Surjit) to been zombie food while another 3 got infected by injury.The phial was not recovered as the game ended and the container became a zombie meeting area.Squad A, D and C left the area (South) with survivors but B had problems and would have to exit to the north.All survivors were found but the CIA operative never made it (ended up as zombie food metres from getting off table).
All in all the game lasted longer than we thought ( 6 hours but could have gone on longer) as I had another scenario ready to go.The guys actually liked the game even though zombies are not their thing, military forces are very strong and between the 20 guardsmen they put about 150+ zombies and tanks into the void and bad luck eventually lead to their casualties.The next game will be normal survivors without all the weapons and skills that the military have, the other thing is if a friend receives a bite should they be despatched there and then ( I will probably put in a dice rule to reflect this). Postie actually won among the players by killing an awful lot of zombie tanks. (P.S close combat with zombies is a bad thing!)
Some pictures from the game, hope you like and apologies for any mistakes but thats life ( any questions just leave a comment as I always respond).
Squad A and C pooling forces after entering the town.
A zombie horde spawns.
A choke point of zombies.
Another zombie horde spawns more zeds.
An aerial view of the fighting around squad A and C.
Numbers are starting to count against the guardsmen.
CIA operative receiving his first wound.
No respect for the dead, tough fighting at base camp.
Aerial veiw of the worsening zombie numbers.
A squad view of the container containing the phial.
Guardsmen Van Damme with a target rich enviroment developing but he is wounded already.
Sounds like I missed a great game. Dammit. I love the phrase "Target rich environment". In a game with Zeds that translates as "Oh fu*k, I'm dead".
ReplyDeleteGreat looking game that sounded like a lot of fun!
ReplyDeleteCheers
Christopher
I'm quite depressed admitting to it, but I really enjoyed the game, we all had a great time. It was a bit of a shit you putting the spawn point so close to me, I thought I'd never get out of that corner, but it was fun trying to squeeze past the Z's into the diner, (I picked up a cheeseburger passing through) and out the other side, poor CIA agent didn't stand a chance, soon as he stepped foot outside he was surrounded. Good game, well done Fran!! Now that's praise coming from ME!!
ReplyDeleteRay, I am genuinely stunned.
ReplyDeleteThat looks awesome!
ReplyDeleteHow many Zombies had to be ready?
I really want to play a Zombie game, but our DM won't run one.
ReplyDeleteLooks good and as long as you and your players had fun that's all that counts.
ReplyDeleteYou go Bro!
ReplyDeleteGreat bat rep and nice terrain and camera work.
ReplyDeleteIt really looks like a lot of fun. That's an amazing set-up you've got there!
ReplyDelete90 zombies for the game.
ReplyDeleteAmazing photography, minis and terrain. Very impressive!
ReplyDeleteThis is amazing! This is the best looking one so far!
ReplyDeletelooks like tons of work, nice job.
ReplyDeleteThat scenery looks better than most zombie FPS games!
ReplyDeleteCaptcha PARDES
That looks really cool, u get me interested lol
ReplyDeleteExcellent layout and minis mate! Sounds like it was a great game too!
ReplyDeleteTarget rich enviroment :-D
ReplyDeleteLike it...
Cheers
Paul
Whoohoo! Fresh brains for everyone. That looks a lot of fun. Very nice man!
ReplyDeleteGot to have those Zombies.
ReplyDeletelove the set up.
ReplyDeleteMini's + Zombies = best game ever.
ReplyDeleteYeah, Sweet looking game mate, nice terrain and minis, even the Obj's sounded like fun, great job as always.
ReplyDeletePS can you tell me who makes the tent ? and what is it made off ? thanks.
The tent is resin and comes from Eslo terrain a german company.
ReplyDeletehttp://www.gelaendestuecke.de/gelaende/index.htm
I would have loved to participate in that game!!! Your scenery is first class, loads of beautifully painted zeds and a lot of zombie action. Perfect!
ReplyDeleteIs this the hangar from Plasticville? I hadn't thought it would look so good.
Whiteface / Oliver
Bet it took a lot of work to set that up, but it looks great!
ReplyDeletefollowing
ps u have captcha enable for comments
woah... you guys don't mess around... those pics look great. i wish we had sets like that back when i was doing d&d
ReplyDeleteAmazing... 8-o
ReplyDeleteThat´s a game board, man!
The hangar received some painting and drybrushing Whiteface that helped.
ReplyDeleteI think i would love playing these sort of games. always played things like this when i was little but not so elaborate.
ReplyDeletethat is fucking awesome! even though i have no idea how to play, but i really enjoy the art work on the small figurines
ReplyDeletelooks awesome. Looks like it would be fun.
ReplyDeleteOutstanding! You have some truly great looking toys man. Simply awesome table.
ReplyDeleteVery nice stuff!!!!
ReplyDeleteThats a great looking game, well done :)
ReplyDeleteI have been trying to make the game system take the role of the "player" in zombie games (like in a FPS) in our games. On the plus side it means that all of the players can have a genuinely co-op experience and maybe avoid some of the frustration that you seem to have had for a while while playing the zeds.
Regardless of all of that and definitely in the spirit of your previous post about umpires, nice work: thats a zombie game to be proud of.
omg, this is amazing
ReplyDeleteWow. I'm pretty impressed. I wish I could take the time to do something like that.
ReplyDeleteI know it's been awhile but Great Looking Game ! Very well done on the Town and Minis ! My son loved it ! He wants me to help him put on a Game like this ... That looks to be a hard thing to do but I'll try. Grey in Va
ReplyDelete