A British patrol has made it's way through the desert looking for any enemy forces or activity in the area. The patrol had seen nothing on it's search of the region and is now heading for Shendi, a small village and supply depot on the banks of the Nile where supplies and a rest can be had.
Shendi is garrisoned by Egyptian troops under British officers.
The battle starts with the patrol only a few miles from Shendi and the rest is history.
British orders: Survive if possible.
Dervish orders: Kill the enemy, all of them.
British Player:
Corporal Jones:"Sir"
Colonel Lurker:"Yes Jones"
Corporal Jones:"Dervishes"
Colonel Lurker:"Where?"
Corporal Jones:"Everywhere"
Colonel Lurker: "Splendid"
Above prose supplied by Postie, the rules used were his own called "UP EM".
The Rejects met up on Saturday for the game, John, Surjit, Dave, Postie (Umpire) and myself (Lee was ill, Ray had to go shopping, Smithy was at War and Peace and Richard was on holiday). Myself and John were the British (I was the CO and John was in command of the patrol), Dave and Surjit commanded the Dervishes with Dave in overall control. I will give a description of units and elements in the pictures and the second part of this post.
The Mahdist War (also called the Mahdist revolt) was a colonial war of the 19th century. It was fought between the Mahdist Sudanese and Egyptian and later British forces. It has also been called the Anglo-Sudan War or the Sudanese Mahdist Revolt. The British called their part in the conflict the Sudan Campaign. It was vividly described by Winston Churchill (who took part in the concluding stages) in the book The River War.
Following the invasion by Muhammed Ali in 1819, Sudan was governed by an Egyptian administration, the Mahdist War ran from 1881-1899 and resulted in a British/Egyptian victory, far more information cam be found here The Mahdist War.
Table set up at beginning of game, John and Surjit or British and Dervish survey the scene.
Had rang Postie during the week about who was going and some other stuff, I told him I wanted loads of figures and he said I only had one, he wasn't joking!
The British patrol heads back to Shendi.
Mahdist forces, the riflemen in front represent 500 men, the massed infantry represents 1,000 men.
Mahdist camelry.
The gallant patrol of 4 battalions of British regulars and an artillery piece plus an ammunition (essential we would find out) and supply stand.
Colonel Lurker surveys his Egyptian allies (all one stand of them!).
The patrol deploys to face oncoming Mahdist cavalry.....
.........and the rest coming up from behind.
This card has a number on it and represents nothing (sand storm) or Mahdist forces who are approaching, you have to roll to spot them (not easy) and they then reveal their composition, there were a lot of these.
Obligatory Postie contractual shot.
It's not looking good for our hero, Colonel Lurker!
ReplyDeleteDamn, looks like I missed an interesting game.
ReplyDeleteNever a dull moment with you around, sir.
ReplyDeleteCan I please ask that you stop showing good pics and battle reports of Sudan games, as before you know it I'll be off down the beach to collect a bucket of sand and start gaming the period again.
ReplyDeleteGreat stuff Colonel A Lurker. I understand that they don't like the cold steel....
ReplyDeleteThey don't like it up 'em you know!
ReplyDeleteGreat game! It sound and look epic too.
ReplyDelete"Mad dogs and Englishmen" -- gotta love it! This one looks like it must have been great fun. Looking forward to the follow-up report!
ReplyDeleteEntertaining report and nice pics!
ReplyDeleteChristopher
Cool. I recently watched a 60s film (Khartoum)about the Mahdist War with Charlton Heston as Gordon and and Lawrence Olivier hamming it up (faux-accent and all) as the Mahdi.
ReplyDeleteInteresting period and short and simple objectives, Mahdist: kill them all! Colonel Lurker: stay alive men!
ReplyDeleteGreat look game thanks for all the pictures. Your gaming group is lucky to have such a large gaming table to use.
ReplyDeleteLooks like a great game. Looking forward to part II.
ReplyDeletenever seen a desert field before. Very awesome my friend! :)
ReplyDeletedid the saudis lose?
ReplyDeletelove the exotic element of this one, Lurk!
ReplyDeleteRay had to go shopping?
ReplyDeleteI don't play hardly any 15mm, but I do like how villages and towns can be represented at that scale without months of modelling work and at the cost of cluttering the table.
ReplyDeleteLooks pretty cool.
ReplyDeleteLooking good. I can't wait for part two.
ReplyDeleteSeems like a rough game, to say the least :P
ReplyDeleteGo Colonel Lurker, let ehm know why you are an Angry one! ;)
ReplyDeleteYes, I had to go shopping and BBQ and spend some time with my Brats, that includes the wife! :0( I did pop my head in for a hour or two to watch, I did infact make it on one of Fran's pics, my back and arm can be seen in the Obligatory Postie shot. It did look like a terrific game!
ReplyDeleteGreat looking game, can't wait for part 2
ReplyDeleteNice pics love the comments very in theme
ReplyDeleteLook forward to the rest
Great looking game with some of the Mahdist camelry I have ever seen!
ReplyDeleteCheers
Paul
This looks super awesome! Very detailed.
ReplyDeletemy inner history geek is geekinh out big time. awesome.
ReplyDeleteLove the different setting, that is a massive desert.
ReplyDeletelooks amazing!
ReplyDeleteWow! Never knew about the Mahdist War. As always great setup.
ReplyDelete"Splendid."
ReplyDelete:D
damn, you guys dont Fu@#k around.
ReplyDeleteHaving been in the Middle East during my stint in the military, I could never figure out how ancient warriors could've used camels as a cavalry beast. Sure they have endurance, but they are clumsy and slow. It would seem to me that a British rifleman worth his salary could take out quite a few before they got within melee range.
ReplyDeleteUgh, the only thing I can think of is that there is sand everywhere. Seriously, I hate sand.
ReplyDeleteLooks great, plastic or metal figures?
ReplyDelete@Al: Postie's a metal hound.
ReplyDeleteA greta period to game and love what's been done with the scenario. Sounds like a great way to be thrown into a game.
ReplyDelete